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The Wand

Historically, controlling camera motion has been one of the most clumsy aspects of computer animation. When camera motion is recorded and played back using virtual reality, the control mechanism is much more user-friendly and natural for novice users than attempting camera control with traditional methods. Virtual reality facilitates the real-time interface for camera motion viewing, recording, and playback. This application is robust and can be applied to various 3D imaging settings as well as scientific datasets.