Demo's 16 and 17 needs > 1. Each ImmersaDesk will have at least 100 Mb/s individually switched IP > connectivity to NCSA's core network, and from there to the vBNS and the > outside world. Multicast will also be provided to other vBNS sites. > > Is this sufficient for your application's networking needs? Yes > If not, please explain. > > Will one network connection be sufficient? Yes > If not, how many will be needed? > > If your application will do point-to-point communication, what other > sites will you need connectivity to? ODU > > If your application requires multicast, what other sites will you > need connectivity to? ODU > > 2. If your application is an ImmersaDesk application, what will the > frame rate be on the following hardware: > > Octane > Irix 6.4, dual R10K cpus, MXi graphics, 256 MB RAM Good > > Onyx > Irix 6.2, four R4400 CPUs, 256 MB RAM, > RE2 graphics (with two RM5s of texture memory) Good > > Onyx > Irix 6.2, four R10K cpus, 256 MB RAM, > IR graphics (DG4-2 with two RM64s of texture memory) Better > > Onyx2 > Irix 6.4, two R10K cpus, 256 MB RAM, > IR graphics (DG4-2 with two RM64s of texture memory) Better > > 3. Beyond a standard SGI (as listed above) running an ImmersaDesk, does your > application require any other type of machine/OS. such as a SUN, PC, > or Macintosh? NO > > If so, what machine/OS is needed? Can you supply it if needed? > > 4. An ImmersaDesk will be available as a large-format, passive display > device capable of displaying output from both SGIs and PCs. > > If applicable, does your application require any other type of display > device? If so, please describe. N/A > > 5. Does your application require more than 500 MB of local disk space? No > If so, how much local disk space does it need? yes 512MB > > 6. Does your application require a telephone on the demo show floor? Yes > Will it require more than one telephone line? If so, how many? One > > 7. Each ImmersaDesk machine will have the following software installed: > > C/C++ (7.1 or 7.2) > F77/90 (7.1 or 7.2) > > CAVE, pfCAVE Libs (2.6) > CAVERN > MPI > NEXUS/GLOBUS > NCSA vss and sound lib > > CaseVision > CosmoPlayer (1.0.2) > CosmoWorlds > Java Development environment (SGI's JDK) > Inventor > Performer (2.1 or 2.2) > > GNU tools (gmake, gzip, emacs/xemacs) > Habanero > Multicast tools (sdr, vic, vat) > Netscape Communicator > > Does your application require any additional software? If so, please list. > Can you provide it along with suitable licenses, if needed? N/A > > 8. Beyond a standard SGI (as listed above) running an ImmersaDesk, > does your application require any auxiliary computing resources *not* > on the show floor (eg. remote servers or supercomputers)? No > > If so, what resources do you need? > Have you made the necessary arrangements for them? > > 9. Beyond a standard ImmersaDesk configuration, does your application > require any additional input/output devices? No > > If so, what are they? Can you provide them? > What is needed to connect them to an ImmersaDesk? > > 10. Does your application use the NCSA 'vss' sound server? Not yet > > Does your application require the use of a dedicated Indy as a > sound server? No > > Does your application do ImmersaDesk-to-ImmersaDesk communication > and require a corresponding audio connection? Yes > > If your application is a non-VR presentation, does it need amplification? > N/A > What other audio requirements do you have? > > 11. Does your application use the standard ImmersaDesk VR tracker daemon? > If not, which tracker daemon does it use? Yes > > > >-- Maxine Brown wrote -- +-------------------------------------------------------------------+ + Glen H. Wheless 757-683-5556 (W) + + Research Asst. Professor 757-683-5550 (fax) + + Center for Coastal Physical Oceanography + + 768 52nd. St. + + Old Dominion University email: wheless@ccpo.odu.edu + + Norfolk, VA 23529 URL: http://www.ccpo.odu.edu/~wheless + +-------------------------------------------------------------------+